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Category: value

The Album Cover for a Digital Music Container

Bob Dylan’s Highway 61

Trent Reznor tried something similar to RadioHead, and didn’t like the results. In an interview with CNET he suggested an ISP tax that would allow all music to be downloaded for free. I suppose this would be like the tax that citizens of the UK pay to support the BBC. The tricky part about the kind of tax that Reznor suggests is distributing the monies collected. Who gets paid and how much? Distributed based on number of downloads? By what measure?

The music industry has done something like this before with CD-R discs. If you want to, you can buy CD-R Music discs on which to burn your music. They cost a little more, and the extra bit goes to the music industry to make up for lost revenue. But the fact is, a business needs to succeed in the marketplace. The music business needs to find a model that works with the new set of music containers and accompanying artifacts. Seth Godin points the way in his post entitled: Music Lessons.

They’re stuck on the idea of selling particular kinds physical of containers for music. It’s not just the music that people like to buy, it’s the stories and ephemera around the music. The one thing I miss about vinyl is the beautifully designed large record covers and the album notes. The digital container loses all meaningful context, there’s an opportunity there.

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Until Now, Your Phone’s UI Has Been Designed by a Pipe

iPhone

Nice article on Wired about the creation of the iPhone. The significance of Apple’s phone is that it changed the relationship between the pipe and the end user interface (the phone). Phones were disposable, a loss leader, the pipe was the thing. It was all about the wires. But the reality is that feature upon feature was piled on to an awful user interface. When you look at the ratio of features to features used, there was no real value there. An unused, or worse an unusable, feature is a negative when calculating value. And it’s not that you didn’t want to surf the web on your phone, it just wasn’t any fun.

This is not a Pipe 

The big pile of unusable features that were crammed into your phone were designed by a pipe. The iPhone has changed that, the ratio of features to features used? Almost 1:1, and the world of web-based apps is just beginning. This is definitely not a pipe.

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Yahoo: This is Your Brain on Music

This new MP3 player from Yahoo is a beautiful thing. It’s early yet, but this is the kind widget that will bring Yahoo back into the center of things. Arrington says they have some big plans for music, and music is a great place to start. And it all goes back to this blog post by Ian Rogers with the memorable quote: “Inconvenience doesn’t scale.”The player is written as unobtrusive javascript, so it’s simple to add to a page. It recognizes MP3 links and layers itself over the layout. I need to play with it a little more, but it looks like a very well thought out implementation.The reason to focus on music? Music changed Apple Computer to Apple. It introduced millions of users to Apple software and Macintosh. If Yahoo can get some things right with music, it will go a long way. To understand the elemental force of music, read “This is Your Brain on Music.” 

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Banks Banned: The Real Intrudes into the Virtual

For a guy who works in the financial services sector, it was an intriguing headline: “Banks Banned in Second Life.” Virtual realities have the appeal of the utopian. We think about virtual worlds as being a better version of our own world. In Second Life, they recently learned that it’s better to have regulated financial institutions. The real world intrudes into the ideal world. After appealing to our collective higher natures, Second Life determined that it was probably better to default to real world regulations. Now you need a real banking charter to do business as a bank in a virtual world.

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